My Youth Romantic Comedy Is Wrong As Expected

Page 68



Page 68

In reality, the distribution will not be equal at all.

"Second, the dealer starts by playing cards. After the dealer plays their own hand, everyone else follows suit in turn."

In reality, people often forget it's my turn and brazenly cut in line.

「第三,牌面有分强弱。从小到大是3、4、5、6、7、8、9、10、J、Q、K、A、2。鬼牌是万用牌。」

In the real world, ability is not the only factor; relationships and financial resources determine who is stronger and who is weaker.

Fourth, players can only play a stronger card than the previous player. If the previous player played two cards, the player must follow suit with two cards.

In the real world, even when people know they can't win, they still desperately push the weak onto the field, such as sacrificing pawns, offerings, or publicly executing them.

Fifth, you can call "Pass" when you have no cards left to play.

In real life, you can't just say "pass."

"Sixth, when all other players call Pass, the original player who played the card will be the dealer again, and all the cards on the table will become invalid."

But real life cannot erase the past from memory.

"Seventh, repeat the above steps. The player who plays all the cards in their hand first becomes the richest person. The ranks below second place are, in order, richest person, poorest person, and poorest person."

It's frustrating that this is the only thing that's the same as the real world.

"The rich can take the two best cards from the poor and exchange them for cards they don't want."

In short, the winner will have a greater advantage. This game perfectly reflects the exploitative culture of modern Japan... Ugh, what a detestable game.

"I see, I think I understand now."

Yukino nodded, indicating that she had fully understood the rules of the game from the instructions. Her comprehension ability remained as astonishing as ever.

"Wait a minute, what about the local regulations?"

"Well..." Qin Ye answered Zai Muza's question flippantly. He felt looked down upon.

"There are some new players here, so I think using the most representative rules will be fine. How about the Chiba rules?"

"Excuse me, could you tell me roughly what the rules are?"

Sagami asked with some concern. "Strange, doesn't anyone understand what the 'Chiba Rules' are?"

Never mind, it's alright. I'll give a brief explanation.

It's no exaggeration to say that local rules are the biggest factor influencing the outcome of the game. Different regions have developed a wide variety of local rules based on the basic rules, which, when combined and matched, make the game even more strategic.

"Hmm... You can revolutionize, cut cards at 8, discard cards at 10, have the highest card at 3, and revolutionize at 11. There's no losing power, locking, or ladder. You can't save the joker for last."

"Ah, my previous school had similar rules."

「嗯……没有5跳过跟7送牌吗……」(注40 「5跳过」为上家出数字5的牌时,下家将跳过一轮无法出牌;「7丢牌」为玩家出几张数字7的牌,即可任意挑出相同数量的牌给其他玩家。)

These rules not only vary from region to region, but sometimes even different elementary schools have different ways of playing. When playing Monopoly with others as adults, disputes often arise because of these local rules, so it's best to discuss them clearly before starting the game. Sometimes, arguments even escalate over whether the game should be called "Monopoly" or "Poor Man," just like deciding whether to play "Hide and Seek" or "Hide and Seek."

"Hachiman, please explain."

Oh dear, I almost forgot. From the beginning of our discussion, I've been assuming everyone can understand, but Yukinoshita has never played this game before, so I'm explaining it to her step by step.

When four cards of different suits but the same number are played in one round, a "revolution" can be initiated, reversing the strength of the card values. "8 Cut" means that when a player plays an 8, the previously stacked cards are invalidated, and that player becomes the new dealer and the round starts again. "10 Discard" means that a player can discard any number of cards equal to the number 10 they have played. When the "3 is the highest" rule is applied, the 3 of spades is stronger than the joker. "11 Revolution" means that when a player plays an 11, the strength of the card values ​​in that round is reversed.

Yukino nodded occasionally as she listened to my explanation, but it would be difficult to grasp the concepts without actually playing the game. Direct hands-on experience is ultimately the fastest way to learn.

"We accept the local rules you proposed."

"Therefore, please also accept our proposed two-person version of the Great Poverty Rules."

Their glasses gleamed again.

I felt an indescribable pressure and secretly gasped, but the next second, they immediately put on a cheerful smile.

"Actually, the basic rules are the same as those for the average super-rich person."

"The difference is that you play in pairs."

"Grouping? So the two of you can discuss it before playing your cards?"

Upon hearing my question, they all shook their heads in unison, as if by unspoken agreement.

"No, it's that different people take turns playing cards each round."

"Furthermore, the two of them cannot discuss this."

...This means you not only have to guess your opponents' intentions, but also what your teammates are thinking. This competition is surprisingly strategic...So, how you're grouped will be a key factor in determining the outcome.

I glanced to the side.

"Ha, ha, ha, don't think you've won against me..."

I really don't want to be in the same group as him...

"The strongest card is the Joker... I understand. So, after the 8, can we still play the Joker?"

Yukino recited the game rules to confirm her understanding. Despite her strong abilities, she had never played Monopoly before. Then again, deciphering her thoughts was extremely difficult, and if she lost, she would undoubtedly be torn to shreds.

So, that leaves only Yui... She's played Monopoly before, and knows the rules there pretty much like I do. Most importantly, her thinking is surprisingly simple and easy to guess.

So I looked at Yui, intending to be in the same group as her. At the same time, our eyes met—

"Yukino, let's team up!"

She quickly looked away and grabbed Yuki's shoulder tightly.

"Huh? Oh, okay."

Sigh, it just turned out this way.

The idea that I get my teammates picked is completely wrong. It's ridiculous that someone nobody wants would dare to dream of choosing their own teammates.

After Yukinoshita and Yuihama teamed up, my teammates naturally followed suit, and the two always-alone guys were paired together again. Zaimokuza knew this too; he moved in front of me and said with his back to me:

"Hachiman, do you have a way to keep up?"

...On the contrary, I hope you can leave me behind.

× × ×

Qin Ye quickly cleaned the table, and Sagami brought over three more chairs.

The stage for the battle thus took shape.

In the first round, Sagami, Yui, and I sat at the table. The rules were that one person would play a card and immediately leave, allowing another teammate to take their turn. So, our teammates stood behind us, ready to play. I wasn't sure about Sagami and Yui's strategy, but Yui went first, probably because she wasn't familiar with the game yet.

After Sagami shuffled the cards, he dealt them to us one by one. There were fifty-four cards in the whole deck, so each person received eighteen cards.

"Alright, let's begin the two-player showdown between the Game Club and the Service Club. The match will consist of five rounds, and the winner will be determined by the result of the final round."

After Qin Ye finished his announcement, everyone picked up the eighteen cards in front of them and spread them out in a fan shape.

"Strictly speaking, this is a two-on-one game, so we'll play our cards first."

Sagami spoke subtly, but his hand naturally drew a card. It doesn't matter; in the end, either my team and Zaimokuza's team, or Yukinoshita and Yuigahama's team, will win. Cooperating between the two teams would be the best strategy. In that case, letting the other team play first is fair.

The first round concluded successfully.

At first, everyone was still observing and assuming that everyone would play their cards.

"Hahahaha! It's always my turn! Draw a card! Monster card!"

Only the woodworker was making a huge racket.

"Behold, I summon the 10 of Clubs! When I successfully summon the 10 of Clubs, I may choose one card to send to the Graveyard based on its effect. I set all fifteen cards face down and end this turn."

Each familiar line of dialogue keeps stirring up my past memories.

"I really miss it... I used to play puzzle duels a lot back then."

"Endgame duel? This is the first time I've heard this term."

Yukinoshita asked curiously.

"It's similar to tsukushiki, because I have no friends."

"That's not shogi for people who have no friends..."

Huh? Isn't that right? I thought it was for one person to play with.

"I often prepare two decks to play like this. Although I always carry MOZ Summoner King and Magical Storm with me, I never have anyone to play with..."

Suddenly, the woodcutter looked dejected and handed me the playing cards. TCGs (trading card games) are designed for multiplayer, so you can't really enjoy them without friends to play with. However, since the Game Boy also has this kind of game, I have quite a bit of experience playing against the computer.

After the noisy lumberjacks fell silent, a silence descended, leaving only the sound of playing cards being drawn and placed on the table.

The game went smoothly for several rounds, thanks to the rules of discarding 10 cards and being able to play three cards, which helped us reduce the number of cards in our hand.

The remaining cards for each group are as follows: We have two cards left, Yuihama's group has three cards left, and the game club surprisingly has five cards left.

Although they were the ones who proposed the rules for the two-player version of "Big Poor People," I didn't feel that the two of them were particularly skilled. Their strategy was very simple: start with the weakest cards and play them in order, which seemed like we could win easily.

Yui played a 6 of spades, and I played the 8 of hearts that I had been saving for a long time. Then there was only one card left.

"Zaimu seat."

"Um."

I covered the last card, giving my seat to Timber. He plopped down and loudly announced, "My turn!" But everyone understood without him saying it.

"The outcome is decided! Flip over the covered trap card—Check Mate."

He triumphantly placed the last card on the table.

Next, Yukinoshita chose the 2 of spades, which she had also kept for a long time. After the game company called "Pass," she immediately handed the remaining two cards to Yui, who then placed them directly on the table.

At the end of the first round, the Service Clubs won first and second place respectively.

"Wow! Ha! Ha! Ha! You guys are nothing special! How about that? Now you know how powerful I am?"

The man named Zai Muza was shouting, as if the victory was all his own doing. Being provoked by someone like that must have been unpleasant, so I turned to observe the game club's reaction, but they didn't seem to care much.

"Oh no, Kanade, we lost! This is terrible!"

"Yes, Sagami, we were too careless~"

Although they said that, I couldn't see any sign of them being in danger; on the contrary, they seemed to be enjoying themselves. What are those two thinking...?

I continued to observe, still feeling suspicious, and then they grinned and said:

"This is really a headache!"

"This is a real headache!"

"Whoever loses has to take off their clothes."

After they finished speaking, they immediately and quickly took off their vests as if preparing to transform. The move was certainly cool, but it was a perverted act.

"Huh? What are those rules?"

Yuihama slammed her fist on the table in protest, but the two from the game club still wore malicious smiles.

"Huh? Isn't it common sense that the loser in a game has to take off their clothes?"

"That's right, that's right. When playing mahjong or rock-paper-scissors, you have to take off your clothes if you lose."

That's nonsense. Who said the loser of rock-paper-scissors has to take off their clothes? That's clearly amateur rock-paper-scissors. However, it's true that the loser of mahjong has to take off their clothes.

"Alright, let's move on to the second round..."

"Wait, wait a minute! Listen to me!"

Qin Ye quickly retrieved the cards and began shuffling them, then dealt them out one by one, ignoring Yui Bin's attempts to stop him.

"Yukino, let's go back. It's so stupid to play this kind of game with them!"

"Really? I don't mind, as long as we win. Besides, there's always some risk involved in a competition."

"Eek! I don't want it anymore!"

"Don't worry. Although the local rules of this game are so numerous that they can be confusing, the strength of the cards is fixed, so the basic strategy won't change. Remember the cards that everyone has played, and then deduce what your opponent might have left. You shouldn't lose the game. Besides, there are a few fixed ways to win in the endgame, which are not difficult to deduce from the number of cards remaining."

"Or, maybe... mmm~~"

Yuihama groaned with tears in her eyes, but now she could only rely on Yukinoshita. Since Yukinoshita had decided to continue participating, there was nothing more she could say.

Should I try to persuade her to quit...? Although I don't think Yukinoshita will listen to me obediently.

"Come on, quick! Let's move on to the next round!"

Before I could draw a conclusion, Cai Muzuo had already taken his seat and received the playing cards from Qin Ye.


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